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Virtual Spectator 3D Cricket VR is modular in
design to enable tailoring a package of graphics
that best meets the requirements of each telecast.
This flexibility provides the broadcaster with
the tools to enhance the viewing experience and
provide commentators with a set of analysis options
not possible with other systems.
Using "Virtual Reality" simulations, Virtual Spectator
3D Cricket VR will provide the following analysis
capabilities to TWI in “Real Time”:
3D Wagon Wheels – Displaying in three dimensions
each batsman’s shots including direction,
height,
bounce and runs scored
3D Team Line Ups – Each team is shown down
the side of the pitch including player photos
and career data. The virtual camera animating
along the line of players for commentator comment.
Next to Bat/Bowl – Utilizing the 3D Player
Profiles, next to bat and bowl can be animated
on and off screen with relevant career stats displayed.
Fielding positions – 3D fielding layout
along with area defended can be graphically displayed.
The virtual camera can navigate around the scene
to best display strategic field placements.
Pitching Data – ball pitching data can
be graphically displayed in 3D providing a greater
appreciation
of bowling accuracy.
Ball trajectory and LBW analysis – Ball
flight path can be animated to leave a trail similar
to Hawkeye and utilizing complex mathematical
algorithms, determine whether an LBW decision
was or was not justified.
3D Batting and Bowling cards – Utilizing
the team line-up capabilities of the system, each
batsman’s score mode of dismissal and other relevant
information can be displayed as the virtual camera
navigates past the profiles.
The same can be done with bowling performance.
Head to Head Match ups – Utilizing Player
Profiles, head to head comparisons of individual
players can be displayed.
Scoring Heat Charts – Utilizing the 3D
stadium, “hot” areas of the ground can be displayed
where runs are being made. This can be by team
or batsman and should expose weaknesses in field
placements.
Educational Functions – Using 3D animation,
descriptive displays of differing bowling styles
and
batting strokes can be
displayed. For instance, finger placement on the
ball for leg spin, finger spin, off spin etc.
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